Website powered by
Minn Thant Sin
Minn Thant Sin
art student
Yangon, Myanmar

Summary

Hello..I'm a 3d character modeler from Myanmar. I'm comfortable sculpting stylized and realistic characters of both humans and creatures. I also have a strong understanding of anatomy, poly flow, and topology.
Before jumping on to VFX, I was a doodle artist and achieved some artistic skills.
I have a really strong passion for art and design which pushes me to keep learning and challenging myself.
Currently specializing skills in organic sculpting, texturing, and look development.
Technical skilled in Maya, Zbrush, Mari, Substance Painter, Marvelous Designer, Arnold, and Vray.

Skills

Look DevelopmentRenderingShading3D ModelingDigital SculptingTexturingPhotographygrooming

Software proficiency

ZBrush
ZBrush
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Arnold
Arnold
Xgen
Xgen
Mari
Mari
Marmoset Toolbag
Marmoset Toolbag
Photoshop
Photoshop
Marvelous Designer
Marvelous Designer
Mudbox
Mudbox
Texturingxyz
Texturingxyz

Experience

  • Texture artist at GameNotOver studio
    United States of America
    September 2021 - December 2021

    I was responsible for baking and texturing for GameNotOver Studio.