Well, this is the final render. This time, the character's done in two and a half weeks. At first, I stopped at Zbrush, but I tried to get to the final result.
The process is simple, I now sculpt any character in Zbrush. all the details were hand-sculpted, and also all textures were manually crafted with polypaint as well. Rendered in Maya/Arnold.Xgen for all hair and fibers.
Updated: I got a finalist badge from Rookies' Netflix stranger things contest.