Website powered by

Self Portrait (digi double)

After the Doctor Strange project,I decided to make Digi double version of me cuz you know I can easily get the references and so this is it.I am a young doodle artist from Myanmar. I'm really interested in characters and so start learning 3d stuff and you guys know the entire story right? And also you guys know the process.I sculpted in Zbrush, using texturing XYZ skin data for the details, textured the necessary maps , groomed in Xgen, and rendered in Arnold Maya. The look dev accessories are from the CAVE academy and HDRIs are from poly haven. Actually, I was making this project for the Rookie contest but passed the deadline and so maybe next year. For now, I would like to focus on hard surface modeling and so this is the last portrait for this year .,, See you soon guys...I hope you guys may like this.

Eye closeup

Eye closeup

3k renderpass

3k renderpass

Render test with light cage

Render test with light cage

base form

base form

texture maps I used

texture maps I used

Father & son

Father & son

references

references

My painting used for the background picture

My painting used for the background picture